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Advanced [show]


Wymar Wentworth, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a yellow armored body suit, with a simple grey line shooting up and back down. He has moderate length golden hair. He has a tattooed face.

Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is a Deep Scion in disguise. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Servant

Voice: Speaks through clenched teeth

Attributes [hide]

Wymar Wentworth, Male Human Bard 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Draconic, Goblin, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 140 gp.


Social Check DCs


Lewis Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears dark leathers with embroidery, marred by sweets. His black hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the west, but his parents moved at a very young age to the south. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Logical. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lewis Alfonso, Male Half-Elf Adept 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 200 gp.


Social Check DCs


Zephan Failure, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean black cloak covering his clean studded leather. His long black hair is drawn into a two foot long braid. His black unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Barrister business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: To protect his home; and further expansion of business

Ideals: Athletic. Flaws: Disease. Bonds: Guardian, Family, Job. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Zephan Failure, Male Tiefling Rogue 9
Medium (6'3") Tiefling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Arcana +4, Stealth +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Norkruuth Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His black crest has been sun bleached extensively. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses divination through singing.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Norkruuth took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Norkruuth Esstyrlynn, Male Dragonborn Cleric 9
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 800 gp. Silver chalice with lapis lazuli gems (150 gp). A roughly beaten golden orb (150 gp).


Social Check DCs


Shedinn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt, and his gloved hand is found clutching a greatsword. His brass crest is knotted and matted. He has gleaming, smiling red eyes.

Personality: He dislikes all the random violence that takes place in the west. He is a great chef.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. After coming to the age of reason, Shedinn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Ideals: Pacifist, Gifted, Artistic. Bonds: Job, Religious. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Shedinn Wystongjiir, Male Dragonborn Barbarian 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 85 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 8 (-1)16 (+3)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: Golden pearl (150 gp). Carnelian (20 gp). Chalcedony (20 gp). Blue sapphire (1100 gp). Obsidian (15 gp). Smoky quartz (20 gp).


Social Check DCs

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