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Advanced [show]


Merihim Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly blue, has prominent grey streaks. This silver eyed southerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Merihim Temerity, Male Tiefling Expert 2
Medium (6'9") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 17 (+3)16 (+3)
Skills Performance +5, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Mindartis Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses in yellow turtlenecks beneath a brown coat with green slacks. His whole body is exceptionally muscular. He keeps his white hair in a flapper bob. This amber eyed southerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Mindartis Blum, Male Half-Elf Druid 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)17 (+3) 17 (+3)15 (+2)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Goblin, Celestial, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Norkruuth Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His crest is cut close to his head. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Joker. Flaws: Racist, Disease. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Norkruuth Akambherylliax, Male Dragonborn Ranger 9
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)16 (+3) 10 (+0)15 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Celestial, Terran, Auran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1700 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Eldon Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. His red hair is kept up in a ponytail inside a small hat. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a necromancer, Eldon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eldon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Selfish. Bonds: Slave, Mentor. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Eldon Nopenstallen, Male Gnome Ranger 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Obsidian (14 gp). 1 Minor magic item.


Social Check DCs


Alberich Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. He has a tattooed face.

Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.

History: He was born several months after his father was called into army service. His father took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Dwarven people.

Ideals: Gifted. Flaws: Insane, Lazy. Bonds: Military, Nature. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Alberich Ungart, Male Dwarf Rogue 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 88 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 100 pp. Rose (80 gp). Amber (50 gp). Alexandrite (500 gp). Deep green spinel (50 gp). Amber (50 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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