Oloric Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and grey robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. He has moderate length golden hair. His eyes are hazel and catlike.
Personality: Oloric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of northern immigrants he idolized his father. He has had some formal singing training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Extrovert, Artistic. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Terran, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: Star rose quartz (60 gp). Golden pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aldous Gracey, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a grey tunic with white highlights, and long violet pants that bunch up around his shoes. His skin is also unnaturally pale. His long white hair reaches down to his waist. His ears are large.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.
History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has a crush on the local Guard; and he's in love
Flaws: Ugly, Insomniac, Selfish. Bonds: Poor, Adventurer, Has a crush. Occupation: Sellsword
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 8000 cp. Amber (90 gp). 1 Superior lock.
Fallond Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft violet waves gently in the breeze. His moppish white hair is in a traditional bowl cut. His ears are large.
Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His druidic abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Barber
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 240 gp.
Zaffrab Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left leg. He is typically in his Apothecary uniform. He has styled his auburn hair well, parting it to the left. He is baby faced.
Personality: A skeptical and narcissistic man, Zaffrab's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.
History: Zaffrab was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He became a Apothecary soon after.
Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Selfish. Bonds: Job, Poor. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 10)
Armor Class 11
Hit Points 64 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +5
Possessions: 1100 gp.
Cloud Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his lavender fur. His skin is flawless and his copper eyes scan people very quickly.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a great chef.
History: He got into the Ruler business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Joker, Gifted. Bonds: Poor, Attractive, Job. Occupation: Ruler
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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