Cimer Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears skinny pants and wears a grey and blue robe with the hood down. His hair is purple, silky, and of moderate length. His eyes are likewise gold.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Layabout father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Someone believes him a fraud; and he has money and likes to spend it
Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Enemies, Rich. Occupation: Carter
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Orc, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
Possessions: 220 gp. Alexandrite (300 gp).
Nuraval Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His broad hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a pair of adventurers, Nuraval grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He desires power and/or immortality.
Ideals: Joker. Flaws: Ugly. Bonds: In love, Adventurer, Nature. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 61 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Undercommon, Aquan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1500 gp.
Gell Read, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Marshal in town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Body Guard, but he got bored and became a Marshal. He inherited the family business which he has now maintained for 2 years.
Motivation: He'd like to take his coworkers down a peg; and he uses money and sex appeal to get what he needs
Ideals: Entrepeneur, Passionate. Bonds: Attractive, Job, Rich. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
Possessions: 700 sp.
Nithther Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. He carries a battered axe and tarnished sword as well. He has done his best to style his red crest to look like a famous performer. His face is scarred and worn.
Personality: Nithther is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Dragonborn people; and he feels kind of lost in life
Ideals: Fighting, Artistic. Flaws: Ugly, Depressed, Racist. Occupation: Server
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 83 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
Possessions: 2000 gp.
Paymon Light, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'2", this man is wearing a long, black, dusty cloak. He wears a deerstalker hat to hide his balding. He has a dull look in his black eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Gifted from a young age, Paymon studied abroad. After coming to the age of reason, Paymon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 12 years.
Motivation: He has decided he is irredeemable.
Ideals: Gifted. Bonds: Attractive, Criminal record, Job. Occupation: Tanner
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 400 gp. Black opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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