Skamos Doom, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of luck around his neck, and a greataxe on his belt. He wears his brown hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Criminal record. Occupation: Marshal
Voice: Stutters
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 90 pp. Azurite (9 gp). Pink pearl (80 gp).
Thradal Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a robe, a symbol of magic around his neck, and a shield on his belt. He wears his chestnut hair up. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Carpenter. He receives visions of the future at random moments
History: Thradal hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Carpenter for hire.
Motivation: Many brigands want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Carpenter
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 28000 cp. 1 Minor magic item.
Raymond Shirley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His gray eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He is able to make almost anything out of random pieces of junk.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In the meantime he has taken over work as a Locksmith and occasionally as a mercenary.
Motivation: He has passion for adventuring and risk; and an old rival family wants him found
Ideals: Gifted. Bonds: Immigrant, Job, Adventurer, Family. Occupation: Locksmith
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Ar-Beka Southey, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His ears are large.
Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Ar-Beka would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a Detective, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Ar-Beka was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Religious, Military, Poor. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 13)
Armor Class 13
Hit Points 140 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 18 (+4) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. White opal (1200 gp). Black pearl (1100 gp). Aquamarine (1100 gp). Rock crystal (40 gp). Tourmaline (40 gp). 1 Minor magic item.
Arannis Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. His white hair is smooth and relatively long. His face is scarred and worn.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was raised in a plains tribe. His first spouse was a Beggar, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and regain custody of his daughter
Ideals: Fighting, Artistic. Flaws: Ugly, Secretive. Bonds: Nature, Family. Occupation: Cartwright
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
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