Sindri Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a blue coat over a white low-cut shirt, and a broad hat upon his head. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Sindri enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Sindri was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Hedonist. Bonds: Attractive, Enemies, Family, Rich. Occupation: Fisher
Voice: High pitched and raspy
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 2000 cp.
Zook Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. He wears a Stetson hat to cover his moderate length silver hair. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Zook was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Guard father left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Disciplined. Flaws: Insane, Disease. Bonds: Immigrant, Poor. Occupation: Carter
Voice: Draws out vowels
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 14)
Armor Class 15
Hit Points 52 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 |
Possessions: 200 pp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Golden circlet with four aquamarines (5000 gp). Embroidered and bejeweled glove (2000 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp).
Baradad Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His crest is bronze and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and to protect his home
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Guardian. Occupation: Junk Dealer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Antitoxin.
Pelt Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This man very much looks the part of a Animal Trainer. He has a penchant for wearing a ring with an oversized ruby on his right hand. His cinnamon fur is heavily combed to the right. He wears an eyepatch.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Layabout, but he was a colossal failure. He inherited the family business which he has now maintained for 5 years.
Motivation: Further expansion of business; and expand his business
Ideals: Passionate. Flaws: Ugly. Bonds: Job, Rich, Military. Occupation: Animal Trainer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 53 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 11000 sp. Freshwater pearl (9 gp). Onyx (30 gp). White opal (500 gp). Alexandrite (1600 gp). Golden pearl (60 gp). Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zephan Despair, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. His hair, while still mostly chestnut, has prominent grey streaks. He has gold eyes and a yellow hat with a grey feather.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: The child of eastern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and marry his brother to traveling adventurers
Ideals: Artistic, Impeccable. Flaws: Cynical. Bonds: Family, Immigrant, Military. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Aquamarine (600 gp). Golden yellow topaz (600 gp). Malachite (14 gp).
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