Halimath Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy red beard and wild red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Insane, Forgetful. Bonds: Rich. Occupation: Doctor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnoll, Sylvan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Ernest Van Es, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and is pretty ugly. His hair is red and curly. His face is scarred and worn.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father
Flaws: Ugly, Disease. Bonds: Nature, Family, Rich. Occupation: Sage
Voice: Indian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 5000 cp.
Pelaios Care, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has purple hair. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Tiefling Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: He has passion for adventuring and risk; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Insane, Shy. Bonds: Adventurer. Occupation: Hunter
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Abyssal, Giant
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Adam Barton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he usually wears his black robe and has his bastard sword always slung over his shoulder, and is pretty ugly. His brown hair has been sun bleached extensively. He has violet eyes and a black hat with a yellow feather.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Gifted from a young age, Adam studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Family. Occupation: Locksmith
Voice: French accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 19 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Dwarven, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 12000 sp. Amethyst (100 gp). Brown-green garnet (100 gp).
Greethen Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He prefers to wear red clothing when he does not wear armor. His long gold crest is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and to prove his worth to the world
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Selfish, Impulsive. Bonds: Adventurer. Occupation: Cook
Voice: Boston accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 59 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Auran, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
