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Advanced [show]


Pijjirik Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His whole body is exceptionally muscular. He keeps his silver crest in a pixie cut. His eyes are likewise gold.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small desert village. Like his mother and his sister before him, after school he went straight into learning to become a Weaver. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and expand his business

Ideals: Gifted. Bonds: Immigrant, Religious, Nature, Job. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Pijjirik Turnuroth, Male Dragonborn Fighter 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 94 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 18 (+4)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +5, History +2
Senses Passive Perception 12
Languages
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 13000 sp.


Social Check DCs


Vlorn Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born the only child of a wealthy merchant. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Vlorn Tealeaf, Male Halfling Sorcerer 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)10 (+0) 18 (+4)16 (+3)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 900 sp.


Social Check DCs


Hupe Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He has a very tight haircut. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered

History: Hupe was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Stylist

Voice: Timid voice

Attributes [hide]

Hupe Warmwater, Male Halfling Expert 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Dwarven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kellen Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of falchions, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears his black hair down. This violet eyed southerner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Entrepeneur, Fighting, Optimist, Justice. Bonds: Criminal record. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Kellen Ningel, Male Gnome Commoner 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Frouse Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A 3'2" northern man, he is wearing a perfectly clean shirt and pair of pants. His hair is long and golden with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the north. Frouse was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Frouse decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Many drow want him driven away; and he wants revenge against drow

Flaws: Mundane, Impulsive. Bonds: Attractive, Immigrant, Criminal record, Enemies. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Frouse Lingenhall, Male Gnome Sorcerer 7
Small (3'2") Gnome, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 45 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)13 (+1) 16 (+3)9 (-1)
Skills Deception +2, History +4
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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