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Advanced [show]


Anverth Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered hammer and tarnished falchion as well. His tied-back hair is white. His blue eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He speaks before he thinks and is too direct. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Anverth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Anverth Silverthread, Male Gnome Aristocrat 3
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Norkruuth Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red crest has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. Norkruuth was born on a far eastern desert where he grew up under the tutelage of his father, an expert Ploughman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Immigrant, Adventurer. Occupation: Ploughman

Voice: High pitched, excited

Attributes [hide]

Norkruuth Umbyrphrael, Male Dragonborn Warrior 12
Medium (6'7") Dragonborn, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 98 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)11 (+0) 17 (+3)15 (+2)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +6

Possessions: 18000 sp. A delicate silver chain set with a tourmaline (30 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (6000 gp). Silver comb with moonstones (400 gp). Golden circlet with four aquamarines (6000 gp). Gold and topaz bottle stopper cork (800 gp). 1 Minor magic item.


Social Check DCs


Zook Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is renowned for his bright tan suits and hats. He has done his best to style his golden hair to look like a famous performer. His blue eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy and tries to find solutions quickly.

History: Born in the north to a Herbalist, Zook learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally; and to be a fletcher again

Flaws: Ugly, Lazy, Insane. Bonds: Job, Adventurer. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Zook Musgraben, Male Gnome Adept 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 18 (+4)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 9000 cp.


Social Check DCs


Hubert Kendal, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. His eyes are violet and beady.

Personality: Calm and collected, he is a well trained Animal Trainer. The war was a terrible time for him, and Hubert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. When Hubert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Animal Trainer.

Motivation: Wants to work out more often; and to be a actor again

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Hubert Kendal, Male Human Ranger 2
Medium (5'6") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)18 (+4) 10 (+0)13 (+1)
Skills Nature +6, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Elven, Ignan, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 330 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


William Paxton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His brown hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. William is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: William was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his sister recently and the two have been together since.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Family, Job, Religious. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

William Paxton, Male Human Fighter 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)14 (+2) 11 (+0)11 (+0)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Jasper (80 gp).


Social Check DCs

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