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NPC Generator

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Advanced [show]


Adam Preston, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Stableman does. His skin is fair and his fingers are delicate and long. His head has been shaved. His violet eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Stableman. He now mingles about in high society.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Insomniac. Bonds: Job, Immigrant, Rich. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Adam Preston, Male Human Fighter 11
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 66 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)8 (-1) 11 (+0)15 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 3000 sp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Gold music box (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver comb with moonstones (1000 gp). A delicate silver chain set with a tourmaline (80 gp). 1 Minor magic item.


Social Check DCs


Valafar Heal, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He has a large tan mantle and cape that has been intricately interwoven into his white robe. He sports a flattop hair cut. His eyes are red.

Personality: Aggressive, abrasive, and angry, Valafar embodies much of what other species detest in the Tieflings. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Valafar took refuge in the ruined castle and found the beat up sickle and armor he uses now. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Antagonistic, Greedy. Bonds: Military, Nature, Adventurer. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Valafar Heal, Male Tiefling Warlock 3
Medium (5'6") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: Just what you see.


Social Check DCs


Mormo Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears his purple hair down. His eyes are red and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful wizard made him what he is. His father was a soldier and died while he was still young. Mormo was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Shy, Antagonistic. Bonds: Mentor, Military. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Mormo Guile, Male Tiefling Druid 3
Medium (5'5") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 14 (+2)18 (+4)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1200 sp.


Social Check DCs


Rathkran Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a rose on it. His long copper crest is drawn into a two foot long braid. He has gleaming, smiling gold eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Rathkran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. Rathkran liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Cook job and began his own company from there.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Rich, Nature. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Rathkran Orexijandilin, Male Dragonborn Expert 4
Medium (6'6") Dragonborn, Neutral Good (CR 4)
Armor Class 14
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)14 (+2) 11 (+0)19 (+4)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Wymar Winthrop, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Layabout. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy black beard and wild black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Layabout business at a young age. A gifted student he started as a Assassin, but he got bored and became a Layabout. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: Wants to open a new tavern; and to be a assassin again

Flaws: Shy, Hedonist. Bonds: Job, Attractive. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Wymar Winthrop, Male Human Paladin 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp.


Social Check DCs

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