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NPC Generator

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Advanced [show]


Shadow Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. His fur is orange and very short. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south his family was never financially stable. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and revenge

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Poor, Family, Enemies. Occupation: Marshal

Voice: French accent

Attributes [hide]

Shadow Paws, Male Tabaxi Expert 2
Medium (6'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)11 (+0) 13 (+1)17 (+3)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 20 pp. Rock crystal (50 gp). Jade (100 gp).


Social Check DCs


Boddynock Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man wears an entirely green suit with brown socks and a vest with buckled shoes. He is muscular with a powerful set of arms. He has blonde hair. He has green eyes and a green hat with a brown feather.

Personality: Eccentric and domineering, Boddynock will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Boddynock was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. By chance he met his sister recently and the two have been together since.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Extrovert. Flaws: Depressed. Bonds: Slave, Family, Nature. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Boddynock Fapplestamp, Male Gnome Wizard 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 18 (+4)15 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: Just what you see.


Social Check DCs


Gilthur Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, constantly wearing a yellow suit, tan shirt, and blue tie. His hair is black, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Gilthur Strakeln, Male Dwarf Adept 5
Medium (4'0") Dwarf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 14 (+2)10 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sark Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He has a moderate pudge and is not very fit. His brown hair is matted, messy, and big. His green eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his sister before him, after school he went straight into learning to become a Barkeep. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Military, Job. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Sark Beverly, Male Half-Orc Wizard 8
Medium (5'11") Half-Orc, Neutral Evil (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 90000 cp.


Social Check DCs


Krimp Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of spears, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. With a patchy brown beard and wild brown hair. His fierce green eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He receives visions of the future at random moments

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Gifted. Bonds: Immigrant, Slave. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Krimp Tattersall, Male Half-Orc Wizard 7
Medium (5'10") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 9 (-1)16 (+3)
Skills Intimidation +6, Nature +4
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1000 gp.


Social Check DCs

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