Heward Snape, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has the majority of his body covered in plate. His golden hair and beard is wavy and long. He wears an eyepatch.
Personality: He is calm most of the time but flees social interaction. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Heward was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 40 pp.
Hadarai Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. His moppish silver hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a brothel owner, Hadarai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Hadarai was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Hadarai's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Hadarai and his spouse have recently divorced.
Motivation: His religion dominates his actions.
Flaws: Antagonistic. Bonds: Poor, Guardian, Religious, Mentor. Occupation: Apothecary
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 68 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: Just what you see.
Thradal Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Thradal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Extrovert, Fighting. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 109 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Ignan, Draconic
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 2000 gp. A necklace of small pink pearls (4000 gp). A necklace of small pink pearls (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dench Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears a tight fitting grey shirt and pants. His left hand appears badly burned and disfigured. He sports a long silver beard, and similarly colored long hair. He has hazel eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Dench was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Joker. Flaws: Antagonistic, Depressed. Bonds: Family. Occupation: Laborer
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Giant
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 sp. 1 Masterwork Musical instrument.
Vassago Victory, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a violet coat over a red low-cut shirt, and a broad hat upon his head. His blue hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.
Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. Animals are drawn to him, and he is able to talk to them.
History: Vassago hails from a village terrorized by giants. He has had some formal painting training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by giants. Vassago was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He wants to get laid; and wants his loneliness to end
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Has a crush, Enemies. Occupation: Fletcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 15)
Armor Class 12
Hit Points 79 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 8000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Sapphire pendant on gold chain (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Gold and ruby ring (6000 gp). Silver comb with moonstones (700 gp). Golden circlet with four aquamarines (4000 gp). Silver comb with moonstones (700 gp). Jeweled gold crown (7000 gp). Jeweled electrum ring (7000 gp). Gold and topaz bottle stopper cork (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Sapphire pendant on gold chain (900 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (500 gp).
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