Dalgal Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his longbow, and a wedding ring on his right hand. His golden hair is kept up in a ponytail inside a feathered hat. His violet eyes have a joyful gleam in them most of the time.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Dalgal was born in the north. At a young age he loved to build and create. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted divine powers by his dying brother.
Motivation: Wishes to resurrect an old love; and he's looking for his big break
Ideals: Gifted, Persistence. Bonds: In love, Adventurer. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 117 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 19 (+4) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 3000 gp. Onyx (50 gp). Red-brown spinel (160 gp). White opal (1100 gp). Onyx (50 gp). Lapis lazuli (16 gp). Peridot (50 gp). Chalcedony (50 gp). Peridot (50 gp).
Eldon Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This man is dressed in a clean pastel cloak covering his clean studded leather, and sports empty pouches on his belt. He wears his golden hair up in a very large beehive style do. His gray eyes have a joyful gleam in them most of the time.
Personality: He loves telling others what to do and how they should feel about things. He invites people to come help in his community garden.
History: Born in the east to a Painter, Eldon learned a great deal about his mother's area of expertise. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 8 years.
Motivation: He is greedy; and further expansion of business
Ideals: Opinionated, Philantrophist. Flaws: Insane. Bonds: Job, Rich. Occupation: Painter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Smoky quartz (70 gp). Moss agate (5 gp). Coral (110 gp).
Theodoric Blakely, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He sports a long black beard, and similarly colored long hair. His hazel unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Glassblower for hire.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.
Ideals: Optimist. Flaws: Disease, Mundane. Bonds: Job. Occupation: Glassblower
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 9000 cp.
Efferil Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears baggy red pantaloons and a white scarf. He has styled his chestnut hair well, parting it to the right. He wears a mask on his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invites people to come help in his community garden.
History: Born in the west to a Spy, Efferil learned a great deal about his father's area of expertise. Efferil was born on a far western forest where he grew up under the tutelage of his father, an expert Spy. He struck the Spy job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Passionate, Philantrophist. Bonds: Job, Immigrant. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
Possessions: Malachite (14 gp). Freshwater pearl (14 gp). 1 Everburning torch. 1 Tanglefoot bags.
Beast Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'8" eastern man, he wears professional attire. His fur is white and curly. His yellow eyes have a joyful gleam in them most of the time.
Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.
History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Blacksmith, but he was a colossal failure. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Philantrophist, Artistic. Bonds: Attractive, Immigrant, Job. Occupation: Bounty Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Aquan, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
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