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Advanced [show]


Wiggan Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His hazel eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Gifted from a young age, Wiggan studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and nothing but the best is good enough for him

Ideals: Gifted, Impeccable. Flaws: Greedy. Bonds: Attractive, Slave, Enemies. Occupation: Priest

Voice: Thin and wheezing

Attributes [hide]

Wiggan Quickstep, Male Halfling Fighter 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills History +4, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Edge Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a red shirt with thin brown vertical stripes and green pants. He has dyed his greying gray fur a little too much giving a sharp gray color. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Edge Moon, Male Tabaxi Warrior 6
Medium (5'7") Tabaxi, True Neutral (CR 6)
Armor Class 10
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Anverth Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and sports tan clothing, slightly heavier than average wear. He wears his silver hair up. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anverth is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. After coming to the age of reason, Anverth took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Jeweler for hire.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Justice, Gifted. Bonds: Job, Religious, Debt. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Anverth Gummen, Male Gnome Fighter 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)16 (+3) 13 (+1)10 (+0)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Goblin, Terran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Black pearl (1000 gp). 1 Minor magic item.


Social Check DCs


Shamash Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in earthy colors with a red and tan handkerchief worn on his right side. He has dyed his greying blue crest a little too much giving a sharp blue color. His eyes, though not visible through his cowl, are red.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer, Immigrant, Slave. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Shamash Turnuroth, Male Dragonborn Commoner 6
Medium (6'6") Dragonborn, Chaotic Good (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)11 (+0) 17 (+3)9 (-1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 120 pp.


Social Check DCs


Joser Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red coat over a green low-cut shirt, and a feathered hat upon his head. He has a moderate pudge and is not very fit. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he has money and likes to spend it

Flaws: Insane, Mundane, Disease. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Joser Littlefoot, Male Halfling Warrior 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 35 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 16 (+3)17 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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