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NPC Generator

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Zook Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This western man wears a fancy black suit. His clothes are grease stained in places. He wears his golden hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Cynical, Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Bookbinder

Voice: Speaks like tongue is numb

Attributes [hide]

Zook Garrick, Male Gnome Wizard 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: Just what you see.


Social Check DCs


Windy Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). His fur is red, silky, and of moderate length. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by goblins. Windy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants revenge against goblins; and a deep hatred of goblins

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Enemies, Rich. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Windy Of Snakes, Male Tabaxi Ranger 4
Medium (6'0") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)18 (+4) 12 (+1)14 (+2)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Undercommon, Druidic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odorr Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Odorr is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 16th year, his parents were killed by a orcs raid, leaving Odorr alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Insomniac. Bonds: Enemies, Family, Rich. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Odorr Kendal, Male Half-Orc Druid 14
Medium (5'1") Half-Orc, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 110 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)12 (+1) 17 (+3)11 (+0)
Skills Performance +5, Stealth +5
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665544332

Possessions: Alexandrite (400 gp). Freshwater pearl (4 gp). Pink diamond (8000 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His fur is greying and his face has many wrinkles. His copper unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Healer business at a young age. His divine abilities were realized during a raid on his village. He has worked as a Healer like his father before him.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic, Joker, Gifted. Flaws: Disease. Bonds: Job. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Ethereal Of Ale, Male Tabaxi Warlock 2
Medium (6'10") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 300 gp.


Social Check DCs


Ethereal Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears grey leather gloves, a grey jacket, and tight pants. His whole body is exceptionally muscular. His fur is short and brown. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Eccentric and domineering, Ethereal will drive conversation. Ethereal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of southern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Extrovert. Flaws: Ugly, Hedonist, Disease. Bonds: Immigrant. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Ethereal Thundercloud, Male Tabaxi Ranger 1
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)17 (+3) 13 (+1)19 (+4)
Skills Athletics +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 sp.


Social Check DCs

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