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NPC Generator

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Advanced [show]


Torinn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple white line shooting up and back down, and he perpetually has his warhammer ready. His crest is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Torinn will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting, Extrovert, Philantrophist. Flaws: Insane. Occupation: Slave Trader

Voice: Scottish accent

Attributes [hide]

Torinn Xephyrbahnor, Male Dragonborn Rogue 8
Medium (6'6") Dragonborn, Lawful Evil (CR 8)
Armor Class 13
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Athletics +5, Nature +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Adelard Clare, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized green coat and is in decent physical shape. His long blonde hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Adelard's first love is himself. His second love is also himself. Adelard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Adelard lived on a farm with his mother, near the main road leading to a nearby town. One day when Adelard was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Adelard was heart-stricken from the event, and his father started working long hours to provde for them. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to raise his children well

Ideals: Impeccable. Flaws: PTSD. Bonds: Family, Criminal record. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Adelard Clare, Male Human Fighter 8
Medium (5'7") Human, Lawful Evil (CR 8)
Armor Class 10
Hit Points 72 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)10 (+0) 11 (+0)14 (+2)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1000 gp. Tiger eye turquoise (14 gp). Banded agate (14 gp). Deep blue spinel (1100 gp). Sard (50 gp).


Social Check DCs


Cimer Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair, while still mostly dark red, has prominent grey streaks. His gold eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. When Cimer reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Optimist. Flaws: Shy. Bonds: Military, Criminal record. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Cimer Doom, Male Tiefling Druid 8
Medium (6'0") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 800 gp. Cloth of gold vestments (160 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Chad Hamilton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears professional attire. He has a long golden beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Passionate. Flaws: Lazy. Bonds: Attractive, Rich, Religious. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Chad Hamilton, Male Human Warrior 11
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 60 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: Silver chalice with lapis lazuli gems (90 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Cloth of gold vestments (90 gp). Solid gold idol (1000 gp). 1 Minor magic item.


Social Check DCs


Edge Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his flail always slung over his shoulder. He is portly but not overly obese. His lavender fur is knotted and matted. His eyes are copper and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Edge was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Disciplined. Flaws: Addict. Bonds: Rich, Attractive, Job. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Edge Of Dragons, Male Tabaxi Commoner 3
Medium (5'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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