Fargrim Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of ceremonial daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his brown hair in a pixie cut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Detective, who enjoyed hunting, Fargrim was taken on many hunting expeditions. Fargrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Philantrophist. Bonds: Attractive, Nature. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 83 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 4000 gp. Blue quartz (12 gp). Golden pearl (110 gp). Rich purple corundum (500 gp). Violet garnet (1200 gp). Sard (50 gp). Rhodochrosite (12 gp).
Seven Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a green shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He carries a battered spear and tarnished sickle as well. He sports a flattop fur cut. He tend to wears goggles to shield his eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Seven is combative with any and all who dare try his patience in the slightest.
History: Seven hails from a village terrorized by illithids. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of illithids
Ideals: Fighting, Justice. Flaws: Secretive. Bonds: Enemies, Criminal record. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Deep blue spinel (800 gp). Golden yellow topaz (800 gp).
Geoffrey Hastings, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Laborer in town.
History: Geoffrey was born in the south. At a young age he loved to build and create. Through the years after Geoffrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Geoffrey's mother didn't care for him much, and the feeling was mutual. He now owns his own business.
Motivation: Retire the richest man in the south; and he'd like to take his coworkers down a peg
Ideals: Athletic, Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Laborer
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 1500 sp. 7 Acid flasks. 2 Alchemist’s fire.
Bharash Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light black in addition to tight pants. He has styled his copper crest well, parting it to the left. His eyes, though not visible through his cowl, are red.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Optimist, Gifted. Flaws: Emotional, Disease. Bonds: Job. Occupation: Dyer
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 52 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
Bidreked Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. His crest is short and brass. His eyes are a pleasant gold.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses divination through singing.
History: He was raised by priests from a young age. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Soapmaker
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp. 3 Holy water.
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