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NPC Generator

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Advanced [show]


Alvyn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fine chain shirt which he covers with tan colored cloaks and clothing. His brown hair is braided into rings. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Gardener. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his sister before him, after school he went straight into learning to become a Gardener. He then took over the family business and is one of the better Gardener for hire.

Motivation: Further expansion of business; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Gardener

Voice: Gruff and masculine

Attributes [hide]

Alvyn Murnig, Male Gnome Warlock 3
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp.


Social Check DCs


Morthos Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His purple hair is smooth and relatively long. His eyes are red and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has dedicated himself to building a better world.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Morthos Decorum, Male Tiefling Barbarian 3
Medium (5'0") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Deception +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Barakas Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Stylist. He sports a flattop hair cut. His eyes are white and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Barakas was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Stylist.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Athletic, Disciplined. Flaws: Ugly, Insane. Bonds: Job. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Barakas Idea, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Sun Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown armored body suit, with a simple green line shooting up and back down. He has no fur. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Carter, his father struggled to pay the bills. Through the years after Sun was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Sun's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Sun Of Spirit, Male Tabaxi Expert 10
Medium (5'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills Deception +7, Perception +7
Senses Passive Perception 17
Languages Common, Gnoll, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 110 pp. Red-brown spinel (50 gp). Black pearl (600 gp). Blue sapphire (1500 gp). Brown-green garnet (50 gp). Blue sapphire (1500 gp). Jet (50 gp).


Social Check DCs


Windy Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has the majority of his body covered in plate. His lavender fur is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.

History: Windy was born with his mother's beautiful face. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Persistence, Gifted. Bonds: Attractive. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Windy Grass, Male Tabaxi Fighter 10
Medium (5'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 40 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)11 (+0) 8 (-1)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 15000 sp.


Social Check DCs

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