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NPC Generator

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Advanced [show]


Theobald Reid, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his silver hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Insane. Bonds: Rich, Guardian, Nature. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Theobald Reid, Male Human Expert 11
Medium (6'6") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 42 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 13 (+1)18 (+4)
Skills Deception +8, Investigation +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 600 gp. Jeweled electrum ring (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Embroidered and bejeweled glove (4000 gp).


Social Check DCs


Chay Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man wears a simple blue robe with green stripes complete with hood. His clothes are grease stained in places. His white hair has been sun bleached extensively. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Joker, Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Chay Cherrycheeks, Male Halfling Cleric 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 60 gp. Sard (60 gp). 1 Banded mail.


Social Check DCs


Veit Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. He has done his best to style his golden hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small plains village. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Nature, Criminal record. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Veit Helcral, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)9 (-1) 11 (+0)7 (-2)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Kyle Wilberforce, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is still thick. His green eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also hits on men, regardless of circumstances.

History: The child of a Spice Merchant, who enjoyed hunting, Kyle was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kyle took refuge in the old dungeon and found the beat up trident and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a crush on the local Spice Merchant; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Depressed. Bonds: Has a crush, Nature, Job. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Wilberforce, Male Human Monk 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Fallond Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying brown hair a little too much giving a sharp brown color. He has blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.

History: He was born in the east. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He used his abilities to trick people and travel the world for free.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Persistence, Gifted. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Fallond Bofdann, Male Dwarf Wizard 12
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 71 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)12 (+1) 14 (+2)11 (+0)
Skills Insight +6, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver chalice with lapis lazuli gems (150 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs

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