Andram Agility, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft pastel waves gently in the breeze. He wears a broad hat to cover his moderate length chestnut hair. He has gleaming, smiling gold eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.
Motivation: To settle down with his crush; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Joker. Bonds: Rich, Adventurer, Job, Has a crush. Occupation: Fletcher
Voice: Squeaky
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 17)
Armor Class 13
Hit Points 48 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
Possessions: 500 pp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Gold and ruby ring (9000 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Sapphire pendant on gold chain (2400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A roughly beaten golden orb (170 gp). Brass mug with jade inlays (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). A necklace of small pink pearls (6000 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp).
Trail In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tattered old clothes. He wears a wide-brimmed hat to cover his moderate length brown fur. His thin eyebrows rest above his beady copper eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He got into the Junk Dealer business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Junk Dealer like his father before him.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult.
Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Job, Nature. Occupation: Junk Dealer
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 37 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ghesh Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white crest is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist. Flaws: Insane, Forgetful. Bonds: Military. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Dworic Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He likes to wear ponchos typically of a light brown in addition to tight pants. His head has been shaved. His brown eyes lackadaisically let the world flow into them.
Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Dworic was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Adventurer, Poor. Occupation: Navigator
Voice: Dark and ominous
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 11)
Armor Class 14
Hit Points 84 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 18 (+4) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Terran
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
Possessions: Cloth of gold vestments (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Jeweled anklet (4000 gp). A necklace of small pink pearls (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ghesh Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His gold crest is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Ghesh took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.
Motivation: Wants to have a good time and be beloved; and his religion dominates his actions
Ideals: Optimist, Gifted. Flaws: Ugly, Shy, Disease. Occupation: Bricklayer
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp. Gold and topaz bottle stopper cork (800 gp). Gold dragon comb with red garnet eye (800 gp).
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