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NPC Generator

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Advanced [show]


Kellen Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His moppish black hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people

Ideals: Fighting. Flaws: Racist, Shy. Bonds: Attractive, Poor. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Kellen Boondiggles, Male Gnome Druid 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 19 (+4)10 (+0) 11 (+0)9 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Einkil Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his golden hair. His eyes, though not visible through his cowl, are gray.

Personality: He is witty, but his monotone delivery comes off as unnerving Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Einkil and his spouse have recently divorced.

Motivation: He's in love; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Addict, Disease. Bonds: Attractive. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Einkil Holderhek, Male Dwarf Druid 4
Medium (4'4") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. Red spinel (150 gp). Sardonyx (60 gp). Peridot (60 gp). Malachite (9 gp). 1 Minor magic item.


Social Check DCs


Zedaar Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light grey in addition to tight pants. He wears a top hat to hide his balding. His eyes are red and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.

History: He was born into a rich family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Athletic, Philantrophist, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Zedaar Kerrhylon, Male Dragonborn Barbarian 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 14
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)18 (+4) 10 (+0)11 (+0) 10 (+0)11 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 1d6+5, Ranged +6 / 1d6+4, Grapple +5

Possessions: 160 gp.


Social Check DCs


Baradad Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His crest is bronze, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Baradad isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He comes from a rich southern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Rich, Attractive, Criminal record. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Baradad Dhyrktelonis, Male Dragonborn Druid 10
Medium (6'1") Dragonborn, Lawful Evil (CR 10)
Armor Class 12
Hit Points 88 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)16 (+3) 12 (+1)18 (+4)
Skills Medicine +5, Persuasion +8
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Elven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: A necklace of small pink pearls (1000 gp). Old masterpiece painting (2200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Silver ewer (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a broad hat to cover his moderate length orange fur. His half smiles and amber eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.

History: Harvest was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Guard.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic, Artistic. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Harvest Hummingbird, Male Tabaxi Rogue 10
Medium (5'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Investigation +7, Religion +7
Senses Passive Perception 12
Languages Common, Celestial, Elven, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1600 gp. Gold dragon comb with red garnet eye (1600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs

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