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NPC Generator

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Advanced [show]


Dabbledob Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a pastel wide-brimmed hat and pastel clothes. His brown hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: He's attracted to the PC; and further expansion of business

Flaws: Ugly, Shy. Bonds: Rich, Job, Has a crush. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dabbledob Garrick, Male Gnome Aristocrat 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Citrine (50 gp). Freshwater pearl (8 gp). Moss agate (8 gp). Sardonyx (50 gp).


Social Check DCs


Pijjirik Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he has a large blue mantle and cape that has been intricately interwoven into his brown robe. He has silver crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Pijjirik took refuge in the ruined castle and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero.

Ideals: Professionalism. Flaws: Disease. Bonds: Immigrant, Nature. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Pijjirik Caavylteradyn, Male Dragonborn Aristocrat 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 83 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 18 (+4)16 (+3) 10 (+0)9 (-1)
Skills History +6, Investigation +6
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Elven
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5

Possessions: Malachite (10 gp). Star rose quartz (30 gp).


Social Check DCs


Shane Addington, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears rags and sports a simple walking cane. His hair, while still mostly auburn, has prominent grey streaks. His gray unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and he's looking for his big break

Ideals: Logical. Flaws: Disease. Bonds: Poor, Criminal record, Job, Adventurer. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Shane Addington, Male Human Warlock 11
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 1900 gp. Carnelian (60 gp). Golden yellow topaz (1000 gp). Banded agate (8 gp). Black pearl (1000 gp). Fire opal (800 gp). Deep green spinel (150 gp). Jasper (60 gp). Iolite (60 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of hand crossbows on his belt, each one with a amethyst on the hilt. He has red hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Banker, his father struggled to pay the bills. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Fighting, Philantrophist, Logical, Entrepeneur. Bonds: Poor, Family. Occupation: Architect

Voice: Whispers

Attributes [hide]

Immeral Horineth, Male Elf Wizard 7
Medium (4'7") Elf, Neutral Good (CR 7)
Armor Class 10
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)10 (+0) 14 (+2)15 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 5000 sp. Pink pearl (150 gp). Zircon (30 gp). Iolite (30 gp). Violet garnet (1100 gp).


Social Check DCs


Mindartis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man likes to wear green tank tops with tan pants. He has a small bristly mustache and wavy brown hair. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Joker, Justice. Flaws: Mundane. Bonds: Poor, Family. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Mindartis Ariessus, Male Elf Warrior 13
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 80 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Arcana +7, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Auran, Aquan, Draconic
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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