Pelt Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a green deerstalker hat and green clothes. He is bristling with hidden weapons, mostly scimitars and sickles. He keeps his long white fur kept up in a rat tail. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Stableman in town.
History: Gifted from a young age, Pelt studied abroad. Through the years after Pelt was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Pelt's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and sabotage a competitor
Ideals: Gifted. Flaws: Addict, Antagonistic, PTSD. Bonds: Criminal record, Job. Occupation: Stableman
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 78 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 17000 sp. White opal (800 gp). White opal (800 gp). Azurite (16 gp). Azurite (16 gp). 1 Minor magic item.
Uthemar Connors, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise blue. His teeth are white and perfect.
Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.
Motivation: He has a rivalry with the Church that dominates his actions; and to find somewhere to settle down
Flaws: Hedonist, Mundane. Bonds: Rich, Attractive, Religious. Occupation: Bowyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Abyssal, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Snagog Jacobs, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a violet vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his violet boots flare out at the collars. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is white, silky, and of moderate length. He has gleaming, smiling gray eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them
History: Snagog was raised in a hard working conservative environment. A freak accident while working with his Mayor mother left him crippled. He ran away from his former home and has been making his living as a Barrister for the past few years.
Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor
Flaws: Shy, Disease. Bonds: Attractive, Job, Religious. Occupation: Barrister
Voice: French accent
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 13)
Armor Class 13
Hit Points 44 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Halfling, Aquan
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +6
Possessions: 4000 gp. Sardonyx (50 gp). Black opal (1000 gp). Eye agate (15 gp). Silver pearl (90 gp). Eye agate (15 gp). Iolite (50 gp). White pearl (90 gp). Deep blue spinel (600 gp). Blue star sapphire (1000 gp). Red garnet (90 gp). 1 Medium magic item.
Guy Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his golden hair well, parting it to the left. He has a dull look in his amber eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Cartwright and found it very stressful. He's also a talented Priest, but doesn't like to broadcast it.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Logical. Bonds: Attractive, Immigrant, Job. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Goblin, Infernal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 40 pp. Blue star sapphire (1400 gp). Golden yellow topaz (300 gp). 1 Minor magic item.
Alex Trowbridge, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is kept up in a ponytail inside a broad hat. He tend to wears goggles to shield his eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Alex was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.
Motivation: Expand his business.
Ideals: Logical. Flaws: Shy. Bonds: Poor, Family, Job. Occupation: Painter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
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