Krimmon Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat, and is pretty ugly. His hair is golden and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Layabout
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Chain shirt.
Nicor Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. He has styled his black hair well, parting it to the left. He wears a mask on his face.
Personality: He is irascible and easily irritated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Nicor was raised in a hard working conservative environment. Nicor was born on a far western island where he grew up under the tutelage of his mother, an expert Roofer. He now owns his own business.
Motivation: He desires power and/or immortality.
Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Job. Occupation: Roofer
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 73 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Goblin, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Corkitron Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This man wears just a blue suit. He is muscular with a powerful set of arms. His hair is short and golden. His hazel eyes peer out from beneath his broad blue hat.
Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Corkitron was born on a far western island where he grew up under the tutelage of his father, an expert Barrister. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Adventurer. Occupation: Barrister
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 80 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Ignan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 1000 gp. Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (800 gp). Solid gold idol (800 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.
Shivering Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. He has wavy brown fur. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. Shivering enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.
Motivation: Wants to raise his children well; and doesn't want to be a unemployed and was forced into it by his family
Flaws: Insane, Hedonist, Mundane. Bonds: Rich, Criminal record, Family. Occupation: Unemployed
Voice: Loud with bravado
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Aquan, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 800 gp.
Marbas Patience, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears just a tan suit. His whole body is exceptionally muscular. His silver hair is long and unkept. His eyes, though not visible through his cowl, are red.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Marbas took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Painter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
