Chay Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. He has several tiny aquamarine earrings on each ear.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.
History: Chay was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He has set out to sabotage the competition.
Motivation: To reunite with his absent mother; and balancing his hectic life and new blacksmith responsibilities is difficult
Ideals: Gifted. Bonds: Attractive, Rich, Family, Job, Immigrant. Occupation: Blacksmith
Voice: Slow speaker
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 10)
Armor Class 14
Hit Points 42 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1800 gp. Jet (40 gp). Violet garnet (200 gp). Red spinel (40 gp). Carnelian (40 gp). Chrysoprase (40 gp). Sard (40 gp). Star ruby (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ar-Beka Washington, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a red shirt with thin blue vertical stripes and white pants. His tied-back hair is auburn. His eyes are blue.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.
History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Stylist
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Balam Principle, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). His silver hair is braided into rings. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Gardener father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Shy, Fearful, Disease. Bonds: Attractive, Rich. Occupation: Performer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp.
Lone Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light green in addition to tight pants. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a cross on it. His wide-brimmed hat is riddled with cuts and holes. He has a dull look in his amber eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Brewer arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Server, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To pay off his debts; and further expansion of business
Flaws: Ugly. Bonds: Family, Adventurer, Rich, Job, Debt. Occupation: Brewer
Voice: Loud with bravado
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 18)
Armor Class 12
Hit Points 108 (18d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +7
Possessions: 11000 gp. Sard (70 gp). Star rose quartz (70 gp). Black pearl (1200 gp). Fiery yellow corundum (700 gp). Azurite (4 gp). Aquamarine (1200 gp). Star ruby (700 gp). Malachite (4 gp). Black star sapphire (700 gp). Amber (50 gp). 1 Medium magic item. 1 Medium magic item.
Rurik Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he sports black clothing, slightly heavier than average wear. With bright brown hair and a scraggly beard. His blue eyes lackadaisically let the world flow into them.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Rurik was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rurik grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rurik. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To prove his worth to the world.
Flaws: Impulsive. Bonds: Enemies, Job, Criminal record. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 64 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 1100 gp. Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item.
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