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NPC Generator

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Advanced [show]


Ahvain Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is matted, messy, and big. He has amber eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ahvain was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: Wants to raise his children well.

Flaws: Ugly, Emotional. Bonds: Rich, Enemies, Family, Criminal record. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Ahvain Dalanthan, Male Elf Fighter 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Alexandre Blankley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a green armored body suit, with a simple pastel line shooting up and back down. His auburn hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 12th year, his parents were killed by a orcs raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Bonds: Job, Military, Enemies. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Alexandre Blankley, Male Human Barbarian 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 6000 cp. Chrysoprase (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Erky Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He likes to wear ponchos typically of a light brown in addition to tight pants. His whole body is exceptionally muscular. He wears a colorful flower in his black hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.

History: He was born to a criminal king-pin and mafia family A freak accident while working with his Map Maker father left him crippled. He hasn't been sleeping well lately.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Disease, Insomniac. Bonds: Immigrant, Attractive, Criminal record. Occupation: Miller

Voice: French accent

Attributes [hide]

Erky Scheppen, Male Gnome Paladin 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1100 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Oloric Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man tends to wear a large green jacket, and sports empty pouches on his belt. He has dyed his greying brown hair a little too much giving a sharp brown color. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the east, but his parents moved at a very young age to the north. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 7 years.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Ideals: Joker. Bonds: Attractive, Religious, Immigrant, Job, Guardian. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Oloric Ironfist, Male Dwarf Bard 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 9
Hit Points 67 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Halfling, Draconic
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 2000 gp. Old masterpiece painting (900 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Gunter Fulton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. His hair, while still mostly brown, has prominent grey streaks. This gray eyed westerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gunter hails from a village terrorized by giants. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many giants want him driven away; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor, Enemies. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Fulton, Male Human Aristocrat 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Jade (140 gp). Malachite (12 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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