Tree Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a feathered hat to hide his balding. This green eyed westerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He takes great joy in being the best Marshal in town.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: He is unsatisfied with his job; and he's in love
Bonds: Attractive, Has a crush, Job, Rich, Family. Occupation: Marshal
Voice: Italian accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 1200 gp. Golden pearl (110 gp).
Edge Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. He has dyed his greying red fur a little too much giving a sharp red color. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Bather, who enjoyed hunting, Edge was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Tabaxi people.
Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Merchant
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 53 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1 Minor magic item.
Three Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. He wears his brown fur down. His fierce hazel eyes like to dwell on things.
Personality: He is almost excessively polite to everyone, even when angry. He is a ruthless business man, a trait he acquired from his father.
History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Religious. Occupation: Brewer
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1800 sp.
Rimmon Horror, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. His hair is chestnut, silky, and of moderate length. His gold eyes dart from person to person to random spaces in the air.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has decided he is irredeemable; and his religion dominates his actions
Bonds: Attractive, Family, Slave, Rich, Religious, Criminal record. Occupation: Shoemaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 29 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 19 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Auran, Gnome, Draconic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 8000 sp. Solid gold idol (1000 gp). Black velvet mask with numerous citrines (170 gp). Silver comb with moonstones (1000 gp).
Ulfgar Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner, and sports empty pouches on his belt. His chestnut hair and beard is wavy and long. He has gleaming, smiling green eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A strong sense of loyalty to Dwarven people.
Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Attractive, Mentor. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. 1 Hourglass.
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