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NPC Generator

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Advanced [show]


Gimgen Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown small hat and brown clothes. He is bald on top and has large golden tufts of hair around his ears. His eyes are amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: Gimgen was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels threatened by others; and an old rival family wants him found

Ideals: Gifted, Persistence. Flaws: Ugly, Mundane, Fearful. Bonds: Family. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Gimgen Rumnaheim, Male Dwarf Bard 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)11 (+0) 12 (+1)8 (-1)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 90 gp.


Social Check DCs


Dabbledob Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. His hair, while still mostly brown, has prominent grey streaks. His eyes are gray and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Miner.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Joker, Persistence, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Dabbledob Fapplestamp, Male Gnome Druid 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 9000 cp. Jet (40 gp). Lapis lazuli (9 gp). Moonstone (40 gp). Azurite (9 gp). 1 Minor magic item.


Social Check DCs


Umpen Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His moppish red hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Umpen took refuge in the large cave and found the beat up warhammer and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he wants to get laid

Flaws: Ugly. Bonds: Criminal record, Has a crush, Rich, Nature. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Umpen Timbers, Male Gnome Bard 10
Small (3'4") Gnome, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 87 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 20 (+5)13 (+1) 17 (+3)14 (+2)
Skills Nature +5, Perception +7
Senses Passive Perception 17
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1300 gp. Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered and bejeweled glove (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs


Nalral Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. His white hair is matted, messy, and big. He has a dull look in his green eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a forest tribe. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nalral Silverstone, Male Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Gunter Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His hair is greying and his face has many wrinkles. His brown eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born at the edge of vast forest. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Gunter Rolands, Male Half-Elf Ranger 7
Medium (5'5") Half-Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills Arcana +3, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. Jasper (60 gp).


Social Check DCs

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