Thomas Fidget, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an entirely red suit with black socks and a vest with buckled shoes. His long silver hair reaches down to his waist. His eyes are a pleasant blue.
Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Farmer, but he got bored and became a Doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and he is content
Ideals: Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Doctor
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 2000 sp. Rich purple corundum (1300 gp). Moss agate (14 gp).
Bûth Yardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His hair, while still mostly golden, has prominent grey streaks. His amber eyes are passionate and lively.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born several months after his father was called into army service. Bûth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bûth decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is wracked by social anxiety
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Military, Criminal record. Occupation: Knight
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
Barakas Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'6" and dresses in brown turtlenecks beneath a green coat with red slacks. His right hand appears badly burned and disfigured. He has wavy brown hair. His eyes are silver and beady.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 2 years.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Barber
Voice: German accent
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 33 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 19 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Druidic, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 800 gp. Malachite (11 gp). Violet garnet (1400 gp). Fire opal (1200 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fibblestib Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. He has styled his silver hair well, parting it to the right. His eyes are hazel and beady.
Personality: Overbrimming with self-confidence, Fibblestib isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He does not trust anyone and sleeps with one eye open.
History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fibblestib fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly, Insomniac. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Blue quartz (7 gp). Citrine (80 gp). Carnelian (80 gp). Tiger eye turquoise (7 gp). 1 Minor magic item.
Erdan Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is well dressed, constantly wearing a blue suit, black shirt, and yellow tie. Beneath his clothing is a huge mess of scar tissue. His blonde hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Erdan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Insane, Antagonistic. Bonds: Slave, Has a crush, Poor. Occupation: Assassin
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 54 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 100 pp. Fire opal pendant on a fine gold chain (1200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Silver ewer (40 gp). Silver comb with moonstones (300 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). A roughly beaten golden orb (80 gp). 1 Minor magic item.
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