Pandjed Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His rusty crest is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Pandjed and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Religious. Occupation: Banker
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp. 1 Disguise kit. 1 Masterwork Artisan’s tools. 1 Silk rope.
Bernard York, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His black hair is slicked back into a classic pompadour. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Bernard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and expand his business
Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Job, Military, Debt. Occupation: Priest
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 80 gp. 1 Masterwork Heavy steel shield.
Randal Jacobs, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black shirt with thin brown vertical stripes and grey pants. He keeps his blonde hair in a flapper bob. His face is scarred and worn.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Randal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He wants revenge against giants; and a deep hatred of giants
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor. Occupation: Bowyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 81 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 70 pp. Deep green spinel (110 gp). Banded agate (8 gp). Jasper (50 gp). Chrysoberyl (110 gp). Zircon (50 gp). Fiery yellow corundum (500 gp). Coral (110 gp). Coral (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alston Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his auburn hair up. His eyes are likewise blue. His teeth are white and perfect.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Detective profession.
History: Alston was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Athletic, Joker. Bonds: Attractive, Job. Occupation: Interpreter
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Snagog Hayes, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His brown hair is cut short. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a white middle class family as the only child. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Snagog fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice, Gifted. Flaws: Mundane. Occupation: Painter
Voice: Indian accent
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 7)
Armor Class 14
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: 9000 sp. Brass mug with jade inlays (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!