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NPC Generator

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Advanced [show]


Nimble Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear white clothing when he does not wear armor. He wears his brown fur up. His eyes are a pleasant yellow.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Nimble lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nimble took refuge in the ruined castle and found the beat up whip and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Fighting. Bonds: Attractive, Enemies, Family, Nature. Occupation: Knight

Voice: Raspy

Attributes [hide]

Nimble Hummingbird, Male Tabaxi Warrior 4
Medium (6'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


William Hastings, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He keeps his long golden hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 5 years old his parents immigrated from the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to human people

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Immigrant, Slave. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

William Hastings, Male Human Warrior 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. Moss agate (6 gp).


Social Check DCs


Shane Westbrook, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. He has a very tight haircut. His half smiles and brown eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He left for the east, certain he would find work there.

Motivation: Money/treasure; and he is greedy

Ideals: Opinionated, Logical. Bonds: Immigrant, Attractive, Rich. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Shane Westbrook, Male Human Adept 10
Medium (5'3") Human, True Neutral (CR 10)
Armor Class 13
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Athletics +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 6000 sp. Black pearl (1600 gp).


Social Check DCs


Dondon TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his silver hair. His gray unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Layabout mother left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others

Flaws: Disease, Sensitive, Fearful. Bonds: Attractive, Slave. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Dondon TellPenny, Male Halfling Sorcerer 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 60000 cp. A pair of silk slippers encrusted with tiny pearls. (30 gp). A delicate silver chain set with a tourmaline (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Antitoxin. 6 Acid flasks.


Social Check DCs


Frug Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Frug was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Frug was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Forgetful, Mundane. Bonds: Attractive, Job, Military. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Frug Dunben, Male Gnome Rogue 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +3

Possessions: 110 gp. Moonstone (50 gp). Peridot (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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