Torinn Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He likes to wear ponchos typically of a light blue in addition to tight pants. His blue crest is still thick. His ears are large.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. He left for the east, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and someone believes him a fraud
Ideals: Optimist. Flaws: Ugly, Greedy, Fearful. Bonds: Nature, Immigrant. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 13)
Armor Class 11
Hit Points 81 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 4000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Large well-done wool tapestry (300 gp). Solid gold idol (1000 gp). A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (170 gp).
Gilbert Gladstone, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a bow. His silver hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: He is terrified, and will act out of fear; and to be a mason again
Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Job. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 cp. Banded agate (4 gp).
Adam Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a blue suit, red shirt, and green tie. He has done his best to style his brown hair to look like a famous performer. His eyes are violet and he is always smoking a pipe.
Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of a Laborer, who enjoyed hunting, Adam was taken on many hunting expeditions. After coming to the age of reason, Adam took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Ideals: Gifted. Flaws: Forgetful. Bonds: Job, Nature, Slave. Occupation: Slave Trader
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Rathkran Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'7" eastern man, he wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He sports a flattop crest cut. His gold eyes peer out from beneath his top black hat.
Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He can't help but pocket interesting objects he comes across
History: Rathkran was born in the east. At a young age he loved to build and create. A gifted student he started as a Marshal, but he got bored and became a Animal Trainer. He has drifted from career to career and currently works as a Animal Trainer.
Motivation: He is unsatisfied with his job; and to reunite with his old friends
Ideals: Persistence. Bonds: Job, Criminal record, Adventurer. Occupation: Animal Trainer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 52 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1200 gp. Silver comb with moonstones (200 gp).
Rangrim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He is bristling with hidden weapons, mostly greataxes and bows. He wears a wide-brimmed hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Mason for the past few years.
Motivation: Sabotage a competitor.
Ideals: Joker. Bonds: Criminal record, Rich, Immigrant, Job. Occupation: Mason
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 66 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
