Skak Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His hair is long and silver with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Skak was born the youngest of three triplets. His childhood dream was to be a Adventurer, but he was a colossal failure. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Justice, Fighting. Bonds: Job, Family. Occupation: Marshal
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 14)
Armor Class 9
Hit Points 104 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2
Possessions: 200 pp. Jasper (60 gp). Golden yellow topaz (800 gp). Malachite (13 gp). Golden yellow topaz (800 gp). Emerald (400 gp). Rose (60 gp). Citrine (60 gp). Iolite (60 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beloril Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'3" and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His left leg appears badly burned and disfigured. His hair is red and curly. He has gleaming, smiling gray eyes.
Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Beloril was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Fortune-teller for hire.
Motivation: Further expansion of business.
Bonds: Job, Criminal record, Poor. Occupation: Fortune-teller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 30 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 900 gp. Violet garnet (1400 gp). Sardonyx (30 gp). Violet garnet (1400 gp).
Harbek Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears blue leather gloves, a blue jacket, and tight pants. He keeps his long blonde hair kept up in a rat tail. He has gray eyes and a blue hat with a brown feather.
Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Harbek took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.
Motivation: A rival would like him out of the picture; and regain custody of his daughter
Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Family, Criminal record. Occupation: Carter
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Auran, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1800 sp.
Quarethon Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. His white crest is kept up in a ponytail inside a deerstalker hat. His fierce gold eyes like to dwell on things.
Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. As long as the job gets done he does not care how it got done.
History: Born to a Carpenter, his mother struggled to pay the bills. Quarethon was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a crush on the local Carpenter; and he wants to get laid
Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Poor, Has a crush, Religious. Occupation: Seamstress
Voice: Russian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 8)
Armor Class 9
Hit Points 63 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 70 pp. Smoky quartz (60 gp). Violet garnet (800 gp).
Heskan Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a red coat over a black low-cut shirt, and a deerstalker hat upon his head, and carries sais. His brass crest is greasy and uncared for. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He plays an instrument quite well.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Fighting, Artistic. Flaws: Ugly, Addict, Mundane. Occupation: Mortician
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!