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NPC Generator

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Advanced [show]


Qemuel Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. His dark red hair has been sun bleached extensively. His eyes, though not visible through his cowl, are red.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic, Disease. Bonds: Rich, Job. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Qemuel Muse, Male Tiefling Monk 17
Medium (5'9") Tiefling, Neutral Evil (CR 17)
Armor Class 13
Hit Points 66 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +9, Sleight of Hand +9
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +9

Possessions: 7000 gp. Fire opal (1100 gp). Amethyst (130 gp). Rhodochrosite (5 gp). Star ruby (1100 gp). Chrysoberyl (130 gp). Carnelian (20 gp). Hematite (5 gp). Eye agate (5 gp). Golden yellow topaz (800 gp). Rock crystal (20 gp). Alexandrite (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Silvo Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fancy brown suit. His black hair is styled in orderly dreadlocks. His eyes are gray and he is always smoking a pipe.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Silvo is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he is content

Ideals: Philantrophist, Justice. Flaws: Mundane. Bonds: Attractive, Family, Job. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Silvo Fatrabbit, Male Halfling Adept 12
Small (3'3") Halfling, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 64 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 13 (+1)18 (+4)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1000 gp. Obsidian (7 gp). Smoky quartz (20 gp). Chalcedony (20 gp). Smoky quartz (20 gp). Pink pearl (130 gp).


Social Check DCs


Pog Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and blue robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is cut short. His skin is flawless and his violet eyes scan people very quickly.

Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich eastern family. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Gifted, Logical. Bonds: Attractive, Rich. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Pog Welber, Male Gnome Druid 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 20 (+5)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Dain Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a blue armored body suit, with a simple pastel line shooting up and back down. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Cartwright. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Dain has worked very hard to control his curse. He then took over the family business and is one of the better Cartwright for hire.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Dain Balderk, Male Dwarf Aristocrat 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 67 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills Medicine +5, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 2000 gp. Solid gold idol (1100 gp).


Social Check DCs


Ernest Ridley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is matted, messy, and big. His eyes are likewise hazel.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly, Shy. Bonds: Military. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Ernest Ridley, Male Human Warrior 11
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 75 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Medicine +6, Stealth +7
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1900 gp. Deep blue spinel (600 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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