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Advanced [show]


Gorgûm Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. He has no hair. He has blue eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to fit into much smaller and tighter spaces than normal.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gorgûm took refuge in the old dungeon and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Gorgûm Bentham, Male Half-Orc Commoner 7
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. He wears a deerstalker hat to hide his balding. His blue eyes dart from person to person.

Personality: Tree is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Tailor, Tree learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Interpreter again.

Flaws: Depressed, Antagonistic. Bonds: Job, Rich. Occupation: Tailor

Voice: Sleepy voice

Attributes [hide]

Tree Buttons, Male Tabaxi Aristocrat 1
Medium (6'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Hupe Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears green leather gloves, a green jacket, and tight pants. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the east. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Hupe grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids

Ideals: Pacifist. Flaws: Secretive. Bonds: Adventurer, Religious, Enemies. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Hupe Shadowquick, Male Halfling Warlock 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills History +5, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 600 gp.


Social Check DCs


Bulzo Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports brown clothing, slightly heavier than average wear. He sports a flattop hair cut. He has gray eyes.

Personality: A skeptical and narcissistic man, Bulzo's first love is himself. His second love is also himself. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has never given up on his dancing dream.

Motivation: He feels the way he acts is they only way to get by in the world; and halfling compassion

Ideals: Impeccable, Artistic, Entrepeneur. Flaws: Racist. Bonds: Immigrant. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Bulzo Whispermouse, Male Halfling Sorcerer 11
Small (3'0") Halfling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 42 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 17 (+3)16 (+3)
Skills Deception +7, Intimidation +7
Senses Passive Perception 13
Languages Common, Halfling, Terran, Celestial, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 700 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Sapphire pendant on gold chain (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).


Social Check DCs


Jak Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears brown painted combat armor at almost all times. His skin is also unnaturally pale. His golden hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to prove his worth to the world

Flaws: Ugly, Insomniac, Shy, Impulsive. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Jak Brushgather, Male Halfling Monk 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. Onyx (60 gp). Chalcedony (60 gp).


Social Check DCs

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