Ortegar Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He usually wears his yellow robe and has his axe always slung over his shoulder. His chestnut hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Ortegar hails from a village terrorized by dire rats. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. After a long history of fighting, Ortegar and his spouse have recently divorced.
Motivation: Further expansion of business; and many dire rats want him driven away
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Baker
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. Red-brown spinel (150 gp). Alexandrite (1500 gp). Red garnet (150 gp). 1 Minor magic item. 1 Minor magic item.
Tanglar Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is a great chef.
History: He was raised in a desert tribe. His childhood dream was to be a Laborer, but he was a colossal failure. He has achieved small success as a Doctor.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to reunite with his old friends
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Nature, Job, Adventurer. Occupation: Doctor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Darrak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with black lining and desert motifs. He is muscular with a powerful set of arms. His hair is chestnut and very short. His green eyes dart from person to person to random spaces in the air.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is an amazing painter.
History: Darrak was born with his father's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality
Ideals: Opinionated, Gifted. Bonds: Adventurer, Attractive, Mentor. Occupation: Mercenary
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 9)
Armor Class 12
Hit Points 74 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 130 pp.
Chay Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears silk and lounges about seductively. His chestnut hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Mercenary
Voice: pre-pubescent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 300 sp.
River On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in an above average manner. His yellow fur is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: River was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Athletic, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Courier
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 40 pp.
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Their contribution stands as a beacon of hope for all adventurers!
