Mhurren Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a fancy grey suit. His chestnut hair is lengthy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Half-Orc culture. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their daughter. He worked as a Server, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his brother; and he would like to get married and retire
Flaws: Racist. Bonds: Attractive, Has a crush, Adventurer, Rich, Family. Occupation: Server
Voice: Scratchy, weak
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Pallabar Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. His golden hair and beard is wavy and long. His thin eyebrows rest above his beady violet eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in a small mountains village. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.
Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him
Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. White pearl (80 gp). 1 Masterwork Common Ranged Weapon.
Jocelyn Hallewell, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a fancy pastel suit. He keeps his chestnut hair in a flapper bob. He is baby faced.
Personality: Eccentric and domineering, Jocelyn will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: When he was but 5 years old his parents immigrated from the west. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away
Ideals: Extrovert. Bonds: Attractive, Enemies, Immigrant. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp.
Gale Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he is wearing a long, violet, dusty cloak. He sports a flattop fur cut. His yellow eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing himself, he comes off as nervous. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally
Flaws: Shy, Antagonistic, Insane. Bonds: Adventurer, Family. Occupation: Sailor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Terran
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 120 pp. Star ruby (800 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Obsidian (5 gp). Alexandrite (400 gp). Fire opal (800 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimurt Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a black tunic with green highlights, and long brown pants that bunch up around his shoes. His blonde hair has been sun bleached extensively. His thin eyebrows rest above his beady blue eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Gimurt is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a pair of adventurers, Gimurt grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Many gnolls want him driven away; and regain custody of his son
Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Adventurer, Enemies. Occupation: Barkeep
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 500 sp.
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