Windy Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his violet robe and has his monstrous two handed axe always slung over his shoulder. He carries a battered hammer and tarnished monstrous two handed axe as well. He wears his black fur down. His eyes are a pleasant yellow.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Windy lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Actor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 67 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 |
Possessions: 1000 gp. Brown-green garnet (120 gp). Freshwater pearl (8 gp). Brown-green garnet (120 gp). Red-brown spinel (120 gp). Blue sapphire (1100 gp). 1 Medium magic item.
Fallond Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft pastel waves gently in the breeze. He has white hair. His eyes are likewise amber.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 10th year, his parents were killed by a gnolls raid, leaving Fallond alone in the world. After a stint in an orphanage, he was adopted. He was granted druidic powers by his dying brother.
Motivation: Money/treasure; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Justice, Gifted. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Crown-heir
Voice: Spits and sputters
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 390 gp.
Azzakh Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear red pants and tee shirts. His crest, while still mostly rusty, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He dislikes all the random violence that takes place in the west. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family.
Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Blacksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Terran, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item.
Cressel Faith, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries sickles. He has dyed his greying dark red hair a little too much giving a sharp dark red color. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Cressel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cressel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Gifted. Bonds: Adventurer, Religious, Enemies. Occupation: Shoemaker
Voice: Whispers
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 10 pp. Black star sapphire (1100 gp). Amber (110 gp). Silver pearl (110 gp). 1 Minor magic item. 1 Minor magic item.
Duergath Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, marred by beers. His black hair is styled in orderly dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered poetry. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Artistic. Flaws: Ugly, Insomniac, Addict, Disease. Bonds: Rich. Occupation: Mason
Voice: Can't modulate volume
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 82 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 19 (+4) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Orc, Infernal, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 1200 gp.
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