Mantus Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is purple and curly. His eyes are red.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Mantus is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.
Motivation: He is content; and his relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: Mundane. Bonds: Rich, Family, Immigrant. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 300 gp. Tiger eye turquoise (7 gp). Fiery yellow corundum (400 gp). Iolite (60 gp). Azurite (7 gp). Black opal (400 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leaf In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in earthy colors with a tan and green handkerchief worn on his left side. His fur is cut close to his head. He has green eyes and a tan hat with a green feather.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a minor phobia of water and hates getting wet.
History: He was born blind and as such lacked many opportunities for work. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.
Motivation: He's looking for his big break; and find a way to reverse the transformation of his sister
Ideals: Joker. Flaws: Fearful, Disease. Bonds: Family, Adventurer. Occupation: Barrister
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 7000 cp. 1 Holy water. 5 Acid flasks.
Nirgel Art, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a black suit. He has dyed his greying blue hair a little too much giving a sharp blue color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: This man loves painting and to teach people painting more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.
History: Nirgel was born the youngest of three triplets. Through the years after Nirgel was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Nirgel's father didn't care for him much, and the feeling was mutual. He has never given up on his painting dream.
Motivation: Doesn't want to be a Merchant and was forced into it by his family; and he's repulsed by the pc
Ideals: Artistic, Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp. Alexandrite (1000 gp). Blue quartz (14 gp). Rhodochrosite (14 gp). Black pearl (1000 gp). Sardonyx (30 gp). Fire opal (600 gp). 1 Minor magic item.
Dworic Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. He has a silver handlebar mustache and slicked back silver hair. His hazel eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. He feeds upon the attention of others.
History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Disease. Bonds: Attractive, Mentor, Adventurer, Rich. Occupation: Slave Trader
Voice: Spits words with contempt
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 19 (+4) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. Silver chalice with lapis lazuli gems (150 gp).
Gennal Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of the sun god on his torso. He has a slight overbite and is overall scrawny. His red hair is lengthy and is close to two feet long. He has blue eyes and a black hat with a brown feather.
Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Ploughman in town.
History: He was born in a small desert village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Regain custody of his son; and sabotage a competitor
Ideals: Philantrophist. Bonds: Job, Nature, Rich, Family. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2000 cp. 1 Silver holy symbol. 1 Bullseye lantern. 1 Backpack.
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Their contribution stands as a beacon of hope for all adventurers!