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Wrenn Turen, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing a long, tan cloak. He has a penchant for wearing a ring with an oversized jet on his left hand. His auburn hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is harsh and unforgiving.

History: He was born in the west, but his parents moved at a very young age to the east. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After months of barely getting by, Wrenn managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Wrenn Turen, Male Gnome Ranger 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Thoradin Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His hair is short and golden. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He is a great chef.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: A strong sense of loyalty to Dwarven people; and he's repulsed by the pc

Ideals: Gifted, Philantrophist. Flaws: Antagonistic, Racist. Bonds: Nature. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thoradin Ungart, Male Dwarf Monk 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 19 (+4)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. 1 Everburning torch.


Social Check DCs


Thomas Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. This brown eyed northerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.

History: The child of northern immigrants he idolized his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Immigrant, Military, Criminal record. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Thomas Fidget, Male Half-Elf Wizard 5
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 800 gp. Golden yellow topaz (800 gp). Star rose quartz (50 gp).


Social Check DCs


Spear Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. He keeps his long orange fur kept up in a rat tail. His amber eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Spear would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker. Bonds: Attractive, Military, Poor, Family, Religious. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Spear Of Clay, Male Tabaxi Cleric 3
Medium (6'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 18 (+4)14 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 300 gp. 1 Masterwork studded leather. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Nim Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. He wears a small hat to cover his moderate length auburn hair. His brown eyes are passionate and lively.

Personality: Nim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: He was raised in a plains tribe. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He was granted martial powers by his dying brother.

Motivation: He's looking for his big break; and he is wracked by social anxiety

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Nim Berevan, Male Half-Elf Rogue 4
Medium (5'10") Half-Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Abyssal, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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