Balimaar Kenley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears baggy white pantaloons and a brown scarf. His chestnut hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Balimaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Balimaar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Slave, Criminal record. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Tricking Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. He wears his lavender fur down. He wears round tiny glasses practically rammed into his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Tricking was born in the east. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Persistence. Flaws: Cynical. Bonds: Rich, Slave, Adventurer. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 17 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Terran, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 30000 cp. 1 Minor magic item.
Gale Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a red shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His fur is brown and very short. He wears crescent spectacles with a black brim.
Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.
History: He was born on a small isolated farm. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.
Motivation: Many brigands want him driven away; and he is greedy
Flaws: Insane, Fearful. Bonds: Nature, Rich, Enemies. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Infernal, Terran, Aquan, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp.
Laucian Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. He wears his golden hair down. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Joker, Gifted. Flaws: Sensitive. Occupation: Barrister
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 6 (-2) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 12000 cp.
Bruz Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others.
Flaws: Fearful. Bonds: Attractive, Immigrant, Poor. Occupation: Bowyer
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 73 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
Possessions: 500 gp.
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