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NPC Generator

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Advanced [show]


Traki Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a slight overbite and is overall scrawny. He wears his blonde hair down. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the east, but his parents moved at a very young age to the north. His father was a soldier and died while he was still young. Traki was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and wants to raise his children well

Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant, Military. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Traki Lathalas, Male Elf Rogue 6
Medium (5'3") Elf, Lawful Good (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)16 (+3) 11 (+0)8 (-1)
Skills Investigation +6, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Undercommon, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Thamior Lathalas, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Thamior began to lead the lost caravan. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against illithids; and wants to have a good time and be beloved

Ideals: Optimist, Logical, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Thamior Lathalas, Male Elf Monk 13
Medium (4'7") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 94 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Druidic
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: Amethyst (120 gp). Black pearl (900 gp). Moss agate (8 gp). Jacinth (5000 gp). Lapis lazuli (8 gp). Obsidian (8 gp). Black opal (400 gp). Golden yellow topaz (900 gp). Violet garnet (900 gp). Red garnet (120 gp). Fire opal (400 gp). Blue star sapphire (400 gp). 1 Medium magic item.


Social Check DCs


Lone Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized brown coat, he is not a threatening figure. His small hat is riddled with cuts and holes. His blue eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Stylist

Voice: Speaks in third person

Attributes [hide]

Lone Candle, Male Tabaxi Aristocrat 10
Medium (6'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Investigation +6, Performance +5
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). An abacus with copper, silver and gold markers (180 gp). Fire opal pendant on a fine gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a brown suit. He carries a battered hand crossbow and tarnished sickle as well. His white hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with lycanthropy at a very young age, Beloril has worked very hard to control his curse. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beloril fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Cynical, Secretive, Mundane. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Beloril Deepdelver, Male Dwarf Wizard 8
Medium (4'5") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Auran, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 10000 sp. Golden pearl (80 gp). Coral (80 gp). Alexandrite (1600 gp). Clear bright green emerald (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Direcris Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear tan clothing when he does not wear armor. His black crest is knotted and matted. His eyes are likewise gold.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful brothel owner made him what he is. From there he went from mercenary job to mercenary job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Bonds: Adventurer, Mentor, Has a crush. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Direcris Xephyrbahnor, Male Dragonborn Druid 3
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)13 (+1) 9 (-1)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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