Mozikth Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. His crest is gold and curly. His eyes are likewise gold.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and a strong sense of loyalty to dragonborn people
Ideals: Philantrophist. Flaws: Racist. Bonds: Family, Religious, Adventurer. Occupation: Marshal
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 11)
Armor Class 12
Hit Points 34 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 22000 sp. A delicate silver chain set with a tourmaline (100 gp). Large well-done wool tapestry (300 gp). Jeweled electrum ring (6000 gp). 1 Minor magic item.
Akmen Ignominy, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized opal on his right hand. He has wavy chestnut hair. He has several tiny opal earrings on each ear.
Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akmen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Secretive. Bonds: Rich, Religious, Mentor. Occupation: Tailor
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. Large well-done wool tapestry (100 gp).
Rolen Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries with him a set of halberds, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is long and golden with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is terrified, and will act out of fear; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Poor. Occupation: Engraver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1200 sp. White opal (900 gp). White pearl (70 gp). White pearl (70 gp).
Fragrant Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is renowned for his bright white suits and hats. His fur is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Fragrant does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Depressed. Bonds: Attractive, Adventurer, Military, Rich, Criminal record. Occupation: Dilettante
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 71 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 500 gp.
Sindri Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This man wears tan leather gloves, a tan jacket, and tight pants. He is muscular with a powerful set of arms. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the south to a Animal Trainer, Sindri learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Athletic, Gifted, Entrepeneur. Bonds: Job, Adventurer. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 10 pp. Moss agate (16 gp).
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