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Advanced [show]


Nithther Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears black cloth garments or leather armor. His crest is green and curly. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy.

Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Nithther Bhenkumbyrznaax, Male Dragonborn Druid 7
Medium (6'8") Dragonborn, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Deception +4, Religion +6
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 90000 cp.


Social Check DCs


Shivering Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears black trousers with yellow and grey striped suspenders. He wears various colorful collared shirts. His fur is cut close to his head. His amber unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He comes from a rich eastern family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and many gnolls want him driven away

Flaws: Disease. Bonds: Attractive, Enemies, Rich, Family. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Shivering Thunder, Male Tabaxi Bard 6
Medium (5'11") Tabaxi, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriax Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a top hat to hide his balding. He has several tiny jet earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: Doesn't want to be a Weaver and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic, Mundane, Ugly. Bonds: Rich, Family. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Oriax Rescue, Male Tiefling Bard 10
Medium (6'5") Tiefling, Lawful Evil (CR 10)
Armor Class 9
Hit Points 34 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 150 pp. Black star sapphire (600 gp). Alexandrite (1500 gp). Amber (40 gp). Alexandrite (1500 gp). Obsidian (4 gp). Citrine (30 gp). Hematite (4 gp).


Social Check DCs


Barendd Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in violet turtlenecks beneath a white coat with tan slacks. He sports a flattop hair cut. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To get a good night's sleep; and to be a bricklayer again

Ideals: Entrepeneur. Flaws: Hedonist, Secretive, Insomniac. Bonds: Job. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Barendd Torunn, Male Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)11 (+0) 9 (-1)9 (-1)
Skills Athletics +3, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1200 sp. Solid gold idol (500 gp).


Social Check DCs


Gubrash Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. He has dyed his greying golden hair a little too much giving a sharp golden color. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. In the meantime he has taken over work as a Marshal and occasionally as a mercenary.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Military, Adventurer. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Gubrash Merton, Male Half-Orc Monk 3
Medium (5'11") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)16 (+3) 14 (+2)15 (+2)
Skills Athletics +5, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Halfling, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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