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Advanced [show]


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy white fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To pay off his debts; and he uses money and sex appeal to get what he needs

Bonds: Attractive, Rich, Job, Debt. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Cask In the Wind, Male Tabaxi Adept 10
Medium (5'1") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 14 (+2)19 (+4)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 280 pp. Star rose quartz (80 gp). Jade (110 gp). Lapis lazuli (14 gp). Black pearl (500 gp). Malachite (14 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Merit, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has wavy white hair. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the east. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a necromancer, Merihim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Merihim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Athletic, Pacifist. Flaws: Insomniac. Bonds: Mentor, Adventurer. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

Merihim Merit, Male Tiefling Ranger 8
Medium (5'0") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 13
Languages Common, Infernal, Giant, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are blue and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Orsik was born the youngest of three triplets. His first spouse was a Roofer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Depressed, Mundane. Bonds: Attractive, Family, Rich. Occupation: Priest

Voice: Irish accent

Attributes [hide]

Orsik Eversharp, Male Dwarf Paladin 3
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2200 sp. 2 Tanglefoot bags. 2 Tanglefoot bags.


Social Check DCs


Cask Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. He keeps his long lavender fur kept up in a rat tail. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Glassblower, Cask learned a great deal about his father's area of expertise. Cask liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Shepherd; and he wants to get laid

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Job, Nature, Has a crush. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Cask Blossom, Male Tabaxi Barbarian 10
Medium (6'2") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 76 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Persuasion +4, Religion +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bulzo Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many black ritualistic tattoos. He is dressed in earthy colors with a blue and black handkerchief worn on his left side. His hair is chestnut and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the recently deceased. He works hard and plays hard.

History: He was raised in a plains tribe. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Gifted. Flaws: Hedonist, Disease, Mundane. Bonds: Attractive, Nature. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Bulzo Greenbottle, Male Halfling Commoner 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 8 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 120 pp.


Social Check DCs

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