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NPC Generator

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Advanced [show]


Mehen Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Animal Trainer. His copper crest, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Blacksmith, but he was a colossal failure. He became a Animal Trainer soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Disease. Bonds: Religious, Job. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Mehen Akambherylliax, Male Dragonborn Monk 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp. 1 Magnifying glass.


Social Check DCs


Azzakh Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. His bronze crest is lengthy. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Banker. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Banker, Azzakh learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He has since lost track of the people in his past.

Motivation: Sabotage a competitor; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Bonds: Attractive, Job, Family, Enemies. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Azzakh Chumbyxirinnish, Male Dragonborn Barbarian 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 73 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills History +3, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 900 gp. Star ruby (1500 gp). Amethyst (90 gp). Violet garnet (1200 gp). Rose (70 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Art Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey cloak and cross-gartered white stockings, and a wedding ring on his right hand. He wears his beige fur up. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.

History: He was born in a small mountains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a bowyer again

Ideals: Fighting. Flaws: Hedonist. Bonds: In love, Nature, Job. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Art Timber, Male Tabaxi Commoner 2
Medium (5'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Auran, Halfling, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Kite Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly shortbows and sais. He wears a colorful flower in his white fur. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Kite was born with his father's beautiful face. Kite was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kite decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Criminal record, Attractive. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Kite Of Ale, Male Tabaxi Barbarian 4
Medium (5'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)17 (+3) 9 (-1)15 (+2)
Skills Arcana +5, Stealth +4
Senses Passive Perception 9
Languages Common, Giant, Terran, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nalral Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is singed and shortened. His eyes are a pleasant violet.

Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nalral Daerdahk, Male Dwarf Commoner 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 64 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Sard (70 gp). Rhodochrosite (15 gp). Rhodochrosite (15 gp). Fiery yellow corundum (800 gp). Tiger eye turquoise (15 gp). Coral (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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