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Advanced [show]


Thoradin Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who dresses in tan turtlenecks beneath a brown coat with grey slacks, he is not a threatening figure. His golden hair is lengthy. His eyes are a pleasant hazel.

Personality: He likes to make people angry or surprised. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the south to a Knight, Thoradin learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Thoradin Burrowfound, Male Dwarf Bard 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 15 (+2)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Tourmaline (60 gp).


Social Check DCs


Heskan Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Shoemaker. His feathered hat is riddled with cuts and holes. He has a dull look in his red eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Heskan Xephyrbahnor, Male Dragonborn Rogue 6
Medium (6'5") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 800 gp. Rhodochrosite (12 gp). Onyx (70 gp). Chalcedony (70 gp). Silver pearl (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rhogar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no crest. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Rhogar Grrrmmballhyst, Male Dragonborn Adept 7
Medium (6'8") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 56 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 13 (+1)16 (+3)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Salasar Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blue crest is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Salasar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Attractive. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Salasar Esstyrlynn, Male Dragonborn Warlock 2
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)8 (-1) 10 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp. 1 Climber’s kit.


Social Check DCs


Don Marlee, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a tight fitting black shirt and pants. His clothes are grease stained in places. He has moderate length white hair. His eyes are a pleasant amber.

Personality: He is extraordinarily eccentric. He is obsessed with his god.

History: He was born in the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero.

Flaws: Insane. Bonds: Poor, Immigrant, Religious, Adventurer. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Marlee, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Investigation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs

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