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Advanced [show]


Gildmak Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. He has a very tight haircut. He has a dull look in his green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with writing.

History: His father raised him in a mountain cabin. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his writing dream.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Artistic. Flaws: Shy, Insane. Bonds: Poor, Nature. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Gildmak Hogcollar, Male Halfling Rogue 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. Red spinel (80 gp).


Social Check DCs


Shadow Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears brown trousers with tan and green striped suspenders. He wears various colorful collared shirts. He wears his cinnamon fur up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Shadow was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a farmer again

Flaws: Insane, Forgetful, PTSD. Bonds: Job, Slave. Occupation: Baker

Voice: Spanish accent

Attributes [hide]

Shadow Of Storm, Male Tabaxi Ranger 2
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)18 (+4) 12 (+1)9 (-1)
Skills Nature +6, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Aquan, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1000 sp. 1 Silver holy symbol.


Social Check DCs


Ar-Pratu Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized opal on his right hand. His white hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Confrontational and typically high on some drug or another. Animals are drawn to him, and he is able to talk to them.

History: He was born in the south. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the south; and he has money and likes to spend it

Ideals: Gifted, Entrepeneur. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Ar-Pratu Shelley, Male Half-Orc Aristocrat 4
Medium (5'7") Half-Orc, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)9 (-1) 16 (+3)16 (+3)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 13
Languages Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Red garnet (130 gp). Amber (130 gp). Sardonyx (30 gp). 3 Holy water. 2 Thunderstones. 1 Antitoxin.


Social Check DCs


Amûg Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Amûg Spaulding, Male Half-Orc Commoner 8
Medium (5'9") Half-Orc, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 120 pp. Deep blue spinel (1000 gp). Tiger eye turquoise (11 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dimble Folkor, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'6" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His blue eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and he has passion for adventuring and risk

Ideals: Impeccable, Gifted. Bonds: Rich, Adventurer. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Dimble Folkor, Male Gnome Adept 8
Small (3'6") Gnome, Lawful Evil (CR 8)
Armor Class 14
Hit Points 59 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 10000 sp. Silver pearl (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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