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NPC Generator

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Advanced [show]


Gilthur Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his blonde hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Gilthur Daraln, Male Dwarf Monk 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)16 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 80 gp.


Social Check DCs


Purban Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and wears a tan shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His golden hair is braided into rings. His eyes, though not visible through his cowl, are violet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with finding treasure.

History: Purban was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Bonds: Adventurer, Poor, Job, Slave. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Purban Sunmeadow, Male Halfling Commoner 4
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Diggory Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. He is bald on top and has large white tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a Fletcher, his mother struggled to pay the bills. A few years later when the west was not economically sound they moved to his current location. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor, Immigrant. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Diggory Mori, Male Half-Elf Druid 11
Medium (5'0") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 9 (-1)18 (+4)
Skills Insight +3, Persuasion +8
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2700 gp. Freshwater pearl (16 gp). Tiger eye turquoise (16 gp). Carnelian (20 gp). Deep blue spinel (800 gp). Jasper (20 gp). Deep blue spinel (800 gp). Alexandrite (800 gp). Aquamarine (800 gp). Tourmaline (70 gp). Hematite (16 gp). 1 Minor magic item.


Social Check DCs


Halander Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. He sports a long brown beard, and similarly colored long hair. His eyes are amber and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He also has developed a complete distrust of the Shoemaker profession.

History: The child of western immigrants he idolized his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and to be a shoemaker again

Ideals: Artistic. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Halander Honeypot, Male Halfling Cleric 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 2000 sp. Emerald (400 gp). Sardonyx (80 gp).


Social Check DCs


Zunn Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear black clothing when he does not wear armor. His red hair is heavily combed to the left. His eyes, though not visible through his cowl, are violet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Born to a pair of adventurers, Zunn grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Optimist. Flaws: Racist, PTSD. Bonds: Adventurer, Rich. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Zunn Garfield, Male Half-Orc Cleric 9
Medium (6'2") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 14 (+2)6 (-2)
Skills Persuasion +1, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 160 pp.


Social Check DCs

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