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Advanced [show]


Megged Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. His hair is silver and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.

History: Megged was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting. Flaws: Addict, Hedonist. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Megged Tickle, Male Half-Orc Aristocrat 4
Medium (6'1") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 11 (+0)7 (-2)
Skills Acrobatics +3, Deception +0
Senses Passive Perception 10
Languages Common, Orc, Aquan, Dwarven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +0

Possessions: 200 gp. Red-brown spinel (70 gp). Banded agate (8 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs


Watson Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan costume with the symbols of the four houses of cards on his torso. His blonde hair is greasy and uncared for. He has a dull look in his violet eyes.

Personality: Eccentric and domineering, Watson will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a forest tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Nature. Occupation: Tailor

Voice: Middle-eastern accent

Attributes [hide]

Watson Wildcloak, Male Halfling Expert 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp. Blue quartz (13 gp). Blue quartz (13 gp). Freshwater pearl (13 gp). Hematite (13 gp). 1 Minor magic item.


Social Check DCs


Dayereth Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His small hat is riddled with cuts and holes. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Criminal record, Rich. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Dayereth Ilphelkiir, Male Half-Elf Commoner 9
Medium (5'2") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Aquan, Goblin
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1900 gp. Golden yellow topaz (1200 gp). Moss agate (5 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in a clean white cloak covering his clean studded leather. He wears a colorful flower in his silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.

History: Dalgal was raised in a hard working conservative environment. While studying, he fell in love. They married and had a daughter. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.

Motivation: Wants to open a new tavern; and wants to raise his children well

Flaws: Shy. Bonds: Attractive, Job, In love, Family. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Dalgal Dankil, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Kairon Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. His dark red hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich eastern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure.

Ideals: Fighting, Joker. Bonds: Attractive, Adventurer, Rich, Mentor. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Kairon Creed, Male Tiefling Monk 1
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 pp. Lapis lazuli (11 gp).


Social Check DCs

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